Tag: Flash
-
Mac OS 3: User Center Design Exemplar
I nearly lost all my data a couple of weeks ago. Actually, I was in no danger at all of losing my data but the terribad UI of Apple’s Time Machine and Time Capsule made me think I did! Apple’s backup solution is like a good looking school yard bully with a hidden inferiority complex.…
-
Worst Ever Paragraph in a Technical Doc
I’m working on my Flash game framework. Progress, which I admit is slow, requires a good understanding of the Flash CS4 Component model. I embarked on this project a few weeks ago without realizing 3 things: The CS4 Component Model is very different from the CS3 model. There is very little good documentation for CS4…
-
Always Start with Da Face!
The hardest part of creating a Flash game, after figuring out the idea behind it, is to figure out what it will look like. Once you have those two tasks out of the way the actual coding is easy: The design tells you what to code. But first -> Inspiration! Since this game will feature…
-
Getting Back Into Flash!
Time to pick up that old familiar web animation tool… WTH? What happened to Macromedia!